//Convert image in byte and show image...................
protected void Upload_Click(object sender, EventArgs e)
{
try
{
Session["img"] =(byte []) FileUpload1.FileBytes;
System.IO.Stream fs = FileUpload1.PostedFile.InputStream;
System.IO.BinaryReader br = new System.IO.BinaryReader(fs);
Byte[] bytes = br.ReadBytes((Int32)fs.Length);
string base64String = Convert.ToBase64String(bytes, 0, bytes.Length);
Image1.ImageUrl = "data:image/jpg;base64," + base64String;
Image1.Visible = true;
}
catch (Exception ex)
{ }
}
//-convert byte array to image and Save in desire location....
protected void Save_Click(object sender, EventArgs e)
{
try
{
byte[] image = (byte[])Session["img"];
MemoryStream ms = new MemoryStream(image);
System.Drawing.Image returnImage = System.Drawing.Image.FromStream(ms);
string path = Server.MapPath("~/image/");
path += "test.jpg";
returnImage.Save(path, System.Drawing.Imaging.ImageFormat.Bmp);
}
catch (Exception ex)
{ }
}
protected void Upload_Click(object sender, EventArgs e)
{
try
{
Session["img"] =(byte []) FileUpload1.FileBytes;
System.IO.Stream fs = FileUpload1.PostedFile.InputStream;
System.IO.BinaryReader br = new System.IO.BinaryReader(fs);
Byte[] bytes = br.ReadBytes((Int32)fs.Length);
string base64String = Convert.ToBase64String(bytes, 0, bytes.Length);
Image1.ImageUrl = "data:image/jpg;base64," + base64String;
Image1.Visible = true;
}
catch (Exception ex)
{ }
}
//-convert byte array to image and Save in desire location....
protected void Save_Click(object sender, EventArgs e)
{
try
{
byte[] image = (byte[])Session["img"];
MemoryStream ms = new MemoryStream(image);
System.Drawing.Image returnImage = System.Drawing.Image.FromStream(ms);
string path = Server.MapPath("~/image/");
path += "test.jpg";
returnImage.Save(path, System.Drawing.Imaging.ImageFormat.Bmp);
}
catch (Exception ex)
{ }
}
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